Carlos Yau

Realtime Supervisor | Digital compositor | VFX Supervisor on set

Bio

I'm Carlos Yau, a VFX artist and digital compositor based in Barcelona. I work in virtual production with Unreal Engine, 2D compositing in Nuke, and 3D environments, and I'm equally comfortable supervising a team on set as delivering the shots myself in post.

I've worked on projects for brands like Coca-Cola, Pepsi, Netflix, and Ubisoft, across advertising, film, and immersive media. At Orca Studios I supervised the Unreal Engine department during the production of a feature film, handling the real-time workflows and the integration of virtual environments on an LED volume. I've supervised a range of projects, among them a short film with over 100 VFX shots. And for two years I taught Unreal Engine at ESCAC.

Today I work through Nata TV, the production and post-production studio I co-founded. I'm open to project work — joining as a technician or running the full production with the studio — as well as to a permanent role on a team, and I'm happy to relocate.

If you've got something in the works — compositing, virtual production, or VFX — and want to see if it's a fit, get in touch.

Carlos Yau — VFX artist and digital compositor based in Barcelona

Barcelona · On-set VFX Supervision